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01 / A LITTLE WORLD

Lilwrld

In development

A small settlement.
A much bigger world around it.

Tiny people make a home among the things left behind. A boot becomes a house, a teacup becomes a building, and a few scraps of fabric become a market.

Development gameplayNot a final release

THE IDEA

Ordinary things.
An unfamiliar scale.

Lilwrld is a settlement-building project about little inhabitants making use of a giant world. Its buildings borrow the shapes and materials of household objects, then adapt them into somewhere to live and work.

It is being developed alongside an art-directed asset pipeline. The individual models matter, but so does the feeling of a town when all those models come together.

OBJECT STUDIES

MODEL RENDERS / WORK IN PROGRESS
01 / Boot houseFound object → dwelling
02 / MarketFabric, spools, and stalls

A NOTE ON THE WORK

Still being made.

The homepage shows an AI-assisted loading illustration made for Lilwrld. The images on this project page are development gameplay and model renders. The project is a work in progress, with no release date announced on this site.

AI-assisted tools are part of the asset workflow. Selection, direction, revision, and in-game review are part of the work too.

Read the workbench notes

Image from the atelier